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《ActionScript 3.0精髓》(影印版) - 中国高校教材图书网
书名: 《ActionScript 3.0精髓》(影印版)
ISBN:978-7-5641-1039-0/TP.175 责任编辑:
作者: Colin Moock  相关图书 装订:平装
印次:1-1 开本:16开
定价: ¥98.00  折扣价:¥93.10
折扣:0.95 节省了4.9元
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出版社: 东南大学出版社 页数:
出版日期: 2008-01-05 每包册数:
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内容简介:
《ActionScript 3.0精髓》十分清晰地涵盖了ActionScript编程的所有细节。ActionScript 3.0是对Flash编程语言的一次重大升级。它更快、更简洁,而且比以前的各个版本都更为先进。只有《ActionScript 3.0精髓》可以把你所需理解的每一个ActionScript 3.0主要概念,都通过明白流畅的语言细细讲述。也只有《ActionScript 3.0精髓》可以让你深入掌控ActionScript 3.0的全部潜力。这是一本真正的开发者手册,它包含实用的阐释、深刻的警示和数以千计的样例程序,以展示如何多快好省地完成工作。

作者简介:
 
章节目录:
Foreword
Preface
Part I. ActionScript from the Ground Up
1. Core Concepts
2. Conditionals and Loops
3. Instance Methods Revisited
4. Static Variables and Static Methods
5. Functions
6. Inheritance
7. Compiling and Running a Program
8. Datatypes and Type Checking
9. Interfaces
10. Statements and Operators
11. Arrays
12. Events and Event Handling
13. Exceptions and Error Handling
14. Garbage Collection
15. Dynamic ActionScript
16. Scope
17. Namespaces
18. XML and E4X
19. Flash Player Security Restrictions
Part II. Display and Interactivity
20. The Display API and the Display List
21. Events and Display Hierarchies
22. Interactivity
23. Screen Updates
24. Programmatic Animation
25. Drawing with Vectors
26. Bitmap Programming
27. Text Display and Input
28. Loading External Display Assets
Part III. Applied ActionScript Topics
29. ActionScript and the Flash Authoring Tool
30. A Minimal MXML Application
31. Distributing a Class Library
Appendix
Index


精彩片段:
We imagine a world where every digital interaction—whether in the classroom, the office, the living room, the airport, or the car—is a powerful, simple, efficient, and engaging experience. Flash Player is widely used to deliver these experiences and has evolved into a sophisticated platform across browsers, operating systems, and devices. One of the main forces driving Adobe’s innovation and the development of the Flash Player is seeing where developers are pushing the edge of what’s possible to implement, and then enabling more developers to accomplish that kind of work.
Taking the way-back machine to 2001, you would see the web being widely used and the early signs of web sites containing not only pages but also interactive applications. These applications were primarily using HTML forms and relying on web servers for processing the form information. A handful of leading edge developers were working to implement a more responsive interaction by taking advantage of clientside processing with ActionScript in Flash. One of the earliest examples of successful interactive applications was the hotel reservation system for the Broadmoor Hotel, which moved from a multi-page HTML form to a one-screen, highly interactive reservation interface that increased their online reservations by 89%.
Clearly, responsiveness matters. It creates a much more effective, engaging experience. However, in 2001, there was a lot to be desired in terms of performance, power of the scripting language, ease of debugging, and design constraints within browsers (which were created to view pages rather than host applications).
We did a lot of brainstorming and talked extensively to developers and decided to embark on a mission to enable this trend, naming the category “Rich Internet Applications”

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